Country just simply doesn't appear

It's probs cause of our idiocy but I still write this post in case of the problem being not from us


So basically  we selected the states wich are meant to be controlled by us

there is one problem: the country doesn't even show up

Help would be appretiated!

yes

Do you get any errors when running the game in debug mode? If so, could you share the error log?

[08:05:04][history.cpp:265]: STF - is missing a history file.

[08:05:09][virtualfilesystem_physfs.cpp:1248]: Could not open file: common/countries/MUCK.txt, error: not found

[08:05:14][history.cpp:265]: STF - is missing a history file.

Not sure how, but one of the images of one of your generals wasn't being recognised by the exporter.


This has been fixed. Let me know if you have any other issues.

Unfortunately I still have a problem:

[12:38:18][statehistory.cpp:147]: Unknown countrytag for STF owner-change in TODO

[12:38:18][statehistory.cpp:147]: Unknown countrytag for STF owner-change in TODO

[12:38:18][statehistory.cpp:147]: Unknown countrytag for STF owner-change in TODO

[12:38:19][statehistory.cpp:147]: Unknown countrytag for STF owner-change in TODO

[12:38:19][statehistory.cpp:147]: Unknown countrytag for STF owner-change in TODO

[12:38:19][statehistory.cpp:147]: Unknown countrytag for STF owner-change in TODO

[12:38:19][statehistory.cpp:147]: Unknown countrytag for STF owner-change in TODO

[12:38:19][statehistory.cpp:147]: Unknown countrytag for STF owner-change in TODO

[12:38:19][statehistory.cpp:147]: Unknown countrytag for STF owner-change in TODO

[12:38:19][statehistory.cpp:147]: Unknown countrytag for STF owner-change in TODO

[12:38:19][statehistory.cpp:147]: Unknown countrytag for STF owner-change in TODO

[12:38:19][statehistory.cpp:147]: Unknown countrytag for STF owner-change in TODO

[12:38:19][statehistory.cpp:147]: Unknown countrytag for STF owner-change in TODO

[12:38:19][statehistory.cpp:147]: Unknown countrytag for STF owner-change in TODO

[12:38:21][texturehandler.cpp:155]: Texture Handler encountered missing texture file: gfx/interface/ideas/FQzvJRke-102047.dds

[12:38:21][texturehandler.cpp:209]: Couldn't find texture file: 'gfx/interface/ideas/FQzvJRke-102047.dds'

[12:38:21][texturehandler.cpp:155]: Texture Handler encountered missing texture file: gfx/interface/ideas/LrluckgT-1137.dds

[12:38:21][texturehandler.cpp:209]: Couldn't find texture file: 'gfx/interface/ideas/LrluckgT-1137.dds'

[12:38:21][database_scoped_variables.h:62]: invalid database object for effect/trigger:  file: common/national_focus/asdasdasdasd.txt line: 55 fasicm. use var:var_name to explicitly use variables in effects/triggers

[12:38:21][database_scoped_variables.h:62]: invalid database object for effect/trigger:  file: common/national_focus/asdasdasdasd.txt line: 93 d. use var:var_name to explicitly use variables in effects/triggers

[12:38:21][database_scoped_variables.h:62]: invalid database object for effect/trigger:  file: common/national_focus/asdasdasdasd.txt line: 98 d. use var:var_name to explicitly use variables in effects/triggers

[12:38:21][database_scoped_variables.h:62]: invalid database object for effect/trigger:  file: common/national_focus/asdasdasdasd.txt line: 118 n. use var:var_name to explicitly use variables in effects/triggers

[12:38:21][database_scoped_variables.h:62]: invalid database object for effect/trigger:  file: common/national_focus/asdasdasdasd.txt line: 123 n. use var:var_name to explicitly use variables in effects/triggers

[12:38:22][countrytag.cpp:112]: STF - is not in the tag list

[12:38:22][history.cpp:257]: Unknown history file in country database - history/countries/STF - MUCK.txt

This is the error that the game sent and idk what to do 

In your focus "Fasicm on the rise!"

set_political_party = { 

ideology = fasicm

popularity = 1 

}

You have misspelled fascism


In the focus "Gay people republic" you have:

ruling_party = d

ideology = d


Unless you have created the ideology "d" the game doesn't know what to do there.


In "The leader stays!" you have:

ruling_party = n

ideology = n


Again, unless you've created "n" the ideology doesn't exist.

Thank you 

 

In your focus "Fasicm on the rise!"

set_political_party = { 

ideology = fasicm

popularity = 1 

}

You have misspelled fascism


In the focus "Gay people republic" you have:

ruling_party = d

ideology = d


Unless you have created the ideology "d" the game doesn't know what to do there.


In "The leader stays!" you have:

ruling_party = n

ideology = n


Again, unless you've created "n" the ideology doesn't exist.

-jordsta95

 First and third focus, good names.

Second focus, what were they even thinking.


One thing they were thinking was that in the game, using "n" for neutrality, "c" for communism, "d" for democratic, or f for "fascism" works in literally every console command ever. However, game code doesn't wrok this way, so yeah

thank you to you too sir