Make a civil war with the country tool?
You would want to ensure your country is available, but doesn't control any states.
Then have an event which will appear whenever your conditions are met (focus complete, certain time, etc.) and the "Start civil war" option (if more than one) will have an effect like:
ITA = {
declare_war_on = {
target = YOUR_TAG
type = civil_war
}
add_civil_war_target = YOUR_TAG
}
every_owned_state = {
limit = {
has_variable = GIVE_LAND_IN_ITALY_CIVIL_WAR_VARIABLE
}
SPD = {
transfer_state = PREV
}
create_unit = {
division = "division_template = \"YOUR_DIVISION_TEMPLATE\" start_experience_factor = 0.1"
owner = YOUR_TAG
allow_spawning_on_enemy_provs = yes
count = 1
}
}
Then sometime before that option is selected, you need a way to determine which states your nation (YOUR_TAG) will get. So maybe decisions, focuses, etc. Which will have a reward like:
STATE_ID = {
set_variable = { GIVE_LAND_IN_ITALY_CIVIL_WAR_VARIABLE = true }
}
Thank you so much!
Sakulkatten
Hello, I am working on a mod in wich an italian civil war is featured. And i thought the country i am working on can be released in a event? How do i do this without making it appear on the start?