Events when the game starts
date > 1936.1.1 would mean that after 1/1/1936 the event would be valid to trigger.
If you have a mean time to happen of one day, I believe it will fire the next day (so on 2nd of Jan.)
Is it possible that I just do date > 1935.12.30 and make the mean time one day so that it fires exactly on 1936.1.1?
(Im not sure if it goes by year-month-day or year-day-month)
All time formats in the game are year.month.day(.hour), however I have only ever seen the hour used when creating a start date.
I have another question but I don't want to keep making posts for everything.
When I make an event, at the bottom there is an id thsts supposed to be the ID of the event, but when I use the ID it says that the ID is incorrect, and sometimes the ID has a "t" at the end.
Do I put "pfr_pfr.1" as the ID or am I doing something wrong
Caeruleum
I am making an event that describes the history of a nation when the game starts, so the trigger of the event will be "date >, date < > 1936.1.1"
The only problem I havee is that I do not know what date >, date < > 1936.1.1 means. Does it mean it checks if the date is before, or after 1936 when the trigger fires an event?