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Adding existing traits to a leader via focus

How do I add traits to a leader via national focus? thx....

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Started by

cloth

01/Apr/2025 01:32

Last update

cloth

01/Apr/2025 01:32

Why when I export my mod it is completely empty?

No, I'm not asking how I add my mod to the game. I know how and have done it plenty. However, this only started recently, but when I export my mod, it creates a compressed .zip instead of the normal folder. When I extract it to unzip or uncompress, IT IS COMPLETELY BLOODY EMPTY...

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Started by

oplgnds999

16/Mar/2025 15:05

Last update

oplgnds999

31/Mar/2025 17:07

Every nations culture and capitals are reseting to Western European and Corsica

I can't figure out how to change it, no matter what I do it just gies back to it. Is anyone else having the same problem and if so how do I fix it? This is very annoying as in game the capital is just a random city or a major city that isn't correct (With spain, it's barcelona, the archduchy of austria has prague for some reason and britain has bristol, just to name a few.) This never happened before the last update....

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Started by

oplgnds999

15/Mar/2025 14:48

Last update

oplgnds999

30/Mar/2025 14:50

Every nations culture and capitals are reseting ti Western European and Corsica

I can't figure out how to change it, no matter what I do it just gies back to it. Is anyone else having the same problem and if so how do I fix it? This is very annoying as in game the capital is just a random city or a major city that isn't correct (With spain, it's barcelona, the archduchy of austria has prague for some reason and britain has bristol, just to name a few.) This never happened before the last update....

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Started by

oplgnds999

15/Mar/2025 14:48

Last update

oplgnds999

15/Mar/2025 14:48

Anybody knows how to change a nation's leader with a focus?

Anybody knows how to change a nation's leader with a focus?...

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Started by

sussy_eating

05/Mar/2025 18:10

Last update

sussy_eating

05/Mar/2025 18:10

Any idea how to implement AI restriction on producing units?

Hello. I am new to modding as a whole, and was thinking about limiting Germany to stop producing new divisions once it reaches a certain manpower pool. The logic I was trying to use was: if available manpower < deployed army manpower then I put a negative to every role ratio.
It was a half success. Germany  did stop producing units after it hit the 1 million deployed manpower, but the abort part never kicks in, despite Germany having double the amount of available manpower than deployed manpower. I do understand that "deployed_army_manpower_k" is a variable and not a trigger, but the official wiki wrote that "has_manpower" can take a variable as argument.

...

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Started by

Pufiadagaddt

03/Mar/2025 19:33

Last update

Pufiadagaddt

03/Mar/2025 20:20

will we get custom tech and units?

maybe this is a dumb question. but will we ever get modding tools for custom tech and units in the future...

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Started by

zeonenclave

28/Feb/2025 03:31

Last update

zeonenclave

28/Feb/2025 03:31

My Focus tree isnt showing

I have no idea what the hell happened...

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Started by

killergon2137

12/Sep/2024 19:33

Last update

random_guy1

26/Feb/2025 17:06

Two questions

1. Is there any way to add custom traits to leaders and advisors?

2. Can a character be both a leader and an advisor?...

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Started by

DinoAria89 2

23/Dec/2024 03:00

Last update

random_guy1

26/Feb/2025 16:58

need help with modding.just started out

so i made a new mod i made a new desicions category.but then i tried to make a new desicion in that category and i understand that i have to say what the desicion does but i dont know how i am supposed to do it . i want to make a desicion that makes all of your controlled states have 1000 construction slots.one that also sets the factory limit from 20 to 1000 .pls help...

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Started by

Masterveryz

08/Feb/2025 08:54

Last update

random_guy1

26/Feb/2025 16:55