ZwergenPiste
ok, thanks for helping, I'll try it out myself then!
So can I just use:
light_flame_tank_attack_factor = 0.1
for example?
Apparently, Flame Tanks exist since NSB. Dors anyokr know what "ID" (like fighter for Fighters)I have to use in a national spirit so that they get buffed?
Hello,I've set a name for the starting leaders for my naples mod, but for some reason all the starting country leaders for naples are called "Unamed".
The error.log gives me this:
[16:00:44][dlc.cpp:147]: incorrect checksum for DLC
[16:00:44][dlc.cpp:147]: incorrect checksum for DLC
[16:00:44][dlc.cpp:147]: incorrect checksum for DLC
[16:00:44][dlc.cpp:147]: incorrect checksum for DLC
[16:00:45][dlc.cpp:227]: Invalid supported_version in file: mod/ugc_2389652888.mod line: 12
[16:00:45][persistent.cpp:48]: Error: "Unexpected token: thumbnail, near line: 6" in file: "mod/ugc_2488199457.mod" near line: 6
[16:01:02][countrydatabase.cpp:137]: Duplicate Country Tag - NAP
[16:01:03][persistent.cpp:48]: Error: "Unexpected token: =, near line: 71" in file: "common/ideas/army.txt" near line: 73
[16:01:04][idea.cpp:1549]: Duplicate idea. OCC_FAMH is a duplicate.
[16:01:04][idea.cpp:1549]: Duplicate idea. fcm is a duplicate.
[16:01:04][idea.cpp:1549]: Duplicate idea. generic_tank_manufacturer is a duplicate.
[16:01:04][decision.cpp:4336]: Duplicate category. USA_honor_the_confederacy is a duplicate.
[16:01:04][parser.cpp:932]: Error: unexpected token in file: "common/national_focus/naples-focus-tree.txt" near line: 145 ( = )
[16:01:04][effect.cpp:402]: Invalid effect '=' in common/national_focus/naples-focus-tree.txt line : 145
[16:01:04][parser.cpp:802]: Error: "Unknown effect-type: =, near line: 145" in file: "common/national_focus/naples-focus-tree.txt" near line: 149
[16:01:06][eventmanager.cpp:553]: events/event_chain.txt:31: event_chain.2: Event is triggered only, but does not have a 1 base-factor.
[16:01:06][effectimplementation.cpp:14542]: Invalid Decision ID for activate_mission GER_mefo_bills_mission
[16:01:06][effectimplementation.cpp:14542]: Invalid Decision ID for activate_mission GER_mefo_bills_mission
[16:01:06][effectimplementation.cpp:14542]: Invalid Decision ID for activate_mission GER_barbarossa_mission
[16:01:09][flagtextureatlas.cpp:524]: Error loading flag for country MFN : Ideology democratic : Path gfx/flags/ : File not found
[16:01:09][flagtextureatlas.cpp:524]: Error loading flag for country CIE : Ideology democratic : Path gfx/flags/ : File not found
[16:01:09][flagtextureatlas.cpp:524]: Error loading flag for country KTS : Ideology democratic : Path gfx/flags/ : File not found
[16:01:09][flagtextureatlas.cpp:524]: Error loading flag for country MFN : Ideology democratic : Path gfx/flags/medium/ : File not found
[16:01:09][flagtextureatlas.cpp:524]: Error loading flag for country CIE : Ideology democratic : Path gfx/flags/medium/ : File not found
[16:01:09][flagtextureatlas.cpp:524]: Error loading flag for country KTS : Ideology democratic : Path gfx/flags/medium/ : File not found
[16:01:09][flagtextureatlas.cpp:524]: Error loading flag for country MFN : Ideology democratic : Path gfx/flags/small/ : File not found
[16:01:09][flagtextureatlas.cpp:524]: Error loading flag for country CIE : Ideology democratic : Path gfx/flags/small/ : File not found
[16:01:09][flagtextureatlas.cpp:524]: Error loading flag for country KTS : Ideology democratic : Path gfx/flags/small/ : File not found
[16:01:09][flagtextureatlas.cpp:524]: Error loading flag for country MFN : Ideology democratic : Path gfx/flags/small/ : File not found
[16:01:09][flagtextureatlas.cpp:524]: Error loading flag for country CIE : Ideology democratic : Path gfx/flags/small/ : File not found
[16:01:09][flagtextureatlas.cpp:524]: Error loading flag for country KTS : Ideology democratic : Path gfx/flags/small/ : File not found
[16:01:10][gameapplication.cpp:710]: The game has loc key collisions. Check logs/text.log for more details
and the second error.log gives me this (idk if this has something to do with it or not, I'll include it here tho):
[16:01:11][character_template_database.cpp:239]: Multiple character have the tag BRI_aco2
[16:01:11][character_manager.cpp:584]: Several characters have the name BRI_aco2 20438
[16:01:11][character_template_database.cpp:239]: Multiple character have the tag BRI_acd2
[16:01:11][character_manager.cpp:584]: Several characters have the name BRI_acd2 20439
[16:01:11][character_template_database.cpp:239]: Multiple character have the tag BRI_acr
[16:01:11][character_manager.cpp:584]: Several characters have the name BRI_acr 20433
[16:01:11][character_template_database.cpp:239]: Multiple character have the tag BRI_acgs
[16:01:11][character_manager.cpp:584]: Several characters have the name BRI_acgs 20443
[16:01:11][character_template_database.cpp:239]: Multiple character have the tag BRI_nccr
[16:01:11][character_manager.cpp:584]: Several characters have the name BRI_nccr 20434
[16:01:11][character_template_database.cpp:239]: Multiple character have the tag BRI_ncm
[16:01:11][character_manager.cpp:584]: Several characters have the name BRI_ncm 20436
[16:01:11][character_template_database.cpp:239]: Multiple character have the tag BRI_ar
[16:01:11][character_manager.cpp:584]: Several characters have the name BRI_ar 20446
[16:01:11][character_template_database.cpp:239]: Multiple character have the tag BRI_ai2
[16:01:11][character_manager.cpp:584]: Several characters have the name BRI_ai2 20435
[16:01:11][character_template_database.cpp:239]: Multiple character have the tag BRI_aa2
[16:01:11][character_manager.cpp:584]: Several characters have the name BRI_aa2 20442
[16:01:11][character_template_database.cpp:239]: Multiple character have the tag BRI_acas
[16:01:11][character_manager.cpp:584]: Several characters have the name BRI_acas 20437
[16:01:11][character_template_database.cpp:239]: Multiple character have the tag BRI_ncs
[16:01:11][character_manager.cpp:584]: Several characters have the name BRI_ncs 20449
[16:01:11][character_template_database.cpp:239]: Multiple character have the tag BRI_mt
[16:01:11][character_manager.cpp:584]: Several characters have the name BRI_mt 20448
[16:01:11][character_template_database.cpp:239]: Multiple character have the tag BRI_nt
[16:01:11][character_manager.cpp:584]: Several characters have the name BRI_nt 20444
[16:01:11][character_template_database.cpp:239]: Multiple character have the tag BRI_awt
[16:01:11][character_manager.cpp:584]: Several characters have the name BRI_awt 20450
[16:01:11][character_template_database.cpp:239]: Multiple character have the tag alberto_agri
[16:01:11][character_manager.cpp:584]: Several characters have the name alberto_agri 22203
[16:01:11][character_template_database.cpp:239]: Multiple character have the tag giorgio_gigante
[16:01:11][character_manager.cpp:584]: Several characters have the name giorgio_gigante 22204
[16:01:11][character_template_database.cpp:239]: Multiple character have the tag carlo_conti
[16:01:11][character_manager.cpp:584]: Several characters have the name carlo_conti 22205
any help would be appreciated!
yes
ok, thanks for the help
Now when I export my mod, 2 national spirits get their name replaced with a bunch of random letters.
This national spirit should be called "Arms Production". And when I export the mod again, the spirits get a new bunch of random letters
Nvm I fixed it
Hi. I need some help. I addes some industry focuses to my focus tree but in-game, they do not appear and some focusesare not in the same spot as they used to be. This is what the error.log says:
[23:14:51][dlc.cpp:147]: incorrect checksum for DLC
[23:14:51][dlc.cpp:147]: incorrect checksum for DLC
[23:14:51][dlc.cpp:147]: incorrect checksum for DLC
[23:14:51][dlc.cpp:147]: incorrect checksum for DLC
[23:14:52][dlc.cpp:227]: Invalid supported_version in file: mod/ugc_2389652888.mod line: 12
[23:14:52][persistent.cpp:48]: Error: "Unexpected token: thumbnail, near line: 6" in file: "mod/ugc_2488199457.mod" near line: 6
[23:15:05][countrydatabase.cpp:137]: Duplicate Country Tag - NAP
[23:15:06][persistent.cpp:48]: Error: "Unknown modifier: infantry_equipment, near line: 16" in file: "common/ideas/industry.txt" near line: 18
[23:15:06][idea.cpp:1549]: Duplicate idea. OCC_FAMH is a duplicate.
[23:15:06][idea.cpp:1549]: Duplicate idea. fcm is a duplicate.
[23:15:07][decision.cpp:4336]: Duplicate category. USA_honor_the_confederacy is a duplicate.
[23:15:07][effect.cpp:392]: Invalid scope type for effect add_extra_state_shared_building_slots in common/national_focus/naples-focus-tree.txt line : 1534
[23:15:07][effect.cpp:392]: Invalid scope type for effect add_extra_state_shared_building_slots in common/national_focus/naples-focus-tree.txt line : 1535
[23:15:07][persistent.cpp:48]: Error: "Unexpected token: add_extra_state_shared_building_slots, near line: 1537" in file: "common/national_focus/naples-focus-tree.txt" near line: 1539
[23:15:07][persistent.cpp:48]: Error: "Unexpected token: add_stability, near line: 1541" in file: "common/national_focus/naples-focus-tree.txt" near line: 1541
[23:15:07][persistent.cpp:48]: Error: "Unexpected token: focus, near line: 1547" in file: "common/national_focus/naples-focus-tree.txt" near line: 1567
[23:15:07][persistent.cpp:48]: Error: "Unexpected token: focus, near line: 1570" in file: "common/national_focus/naples-focus-tree.txt" near line: 1614
[23:15:07][persistent.cpp:48]: Error: "Unexpected token: focus, near line: 1617" in file: "common/national_focus/naples-focus-tree.txt" near line: 1663
[23:15:07][nationalfocus.cpp:2006]: NAP_creative_minds: Couldn't find dependency NAP_clear_the_slums
[23:15:07][nationalfocus.cpp:2006]: NAP_more_factories: Couldn't find dependency NAP_invest_in_factories
[23:15:07][nationalfocus.cpp:2006]: NAP_new_innovations: Couldn't find dependency NAP_arms_production
[23:15:09][eventmanager.cpp:553]: events/event_chain.txt:31: event_chain.2: Event is triggered only, but does not have a 1 base-factor.
[23:15:09][effectimplementation.cpp:14542]: Invalid Decision ID for activate_mission GER_mefo_bills_mission
[23:15:09][effectimplementation.cpp:14542]: Invalid Decision ID for activate_mission GER_mefo_bills_mission
[23:15:09][effectimplementation.cpp:14542]: Invalid Decision ID for activate_mission GER_barbarossa_mission
[23:15:11][flagtextureatlas.cpp:524]: Error loading flag for country MFN : Ideology democratic : Path gfx/flags/ : File not found
[23:15:11][flagtextureatlas.cpp:524]: Error loading flag for country CIE : Ideology democratic : Path gfx/flags/ : File not found
[23:15:11][flagtextureatlas.cpp:524]: Error loading flag for country KTS : Ideology democratic : Path gfx/flags/ : File not found
[23:15:11][flagtextureatlas.cpp:524]: Error loading flag for country MFN : Ideology democratic : Path gfx/flags/medium/ : File not found
[23:15:11][flagtextureatlas.cpp:524]: Error loading flag for country CIE : Ideology democratic : Path gfx/flags/medium/ : File not found
[23:15:11][flagtextureatlas.cpp:524]: Error loading flag for country KTS : Ideology democratic : Path gfx/flags/medium/ : File not found
[23:15:11][flagtextureatlas.cpp:524]: Error loading flag for country MFN : Ideology democratic : Path gfx/flags/small/ : File not found
[23:15:11][flagtextureatlas.cpp:524]: Error loading flag for country CIE : Ideology democratic : Path gfx/flags/small/ : File not found
[23:15:11][flagtextureatlas.cpp:524]: Error loading flag for country KTS : Ideology democratic : Path gfx/flags/small/ : File not found
[23:15:11][flagtextureatlas.cpp:524]: Error loading flag for country MFN : Ideology democratic : Path gfx/flags/small/ : File not found
[23:15:11][flagtextureatlas.cpp:524]: Error loading flag for country CIE : Ideology democratic : Path gfx/flags/small/ : File not found
[23:15:11][flagtextureatlas.cpp:524]: Error loading flag for country KTS : Ideology democratic : Path gfx/flags/small/ : File not found
[23:15:11][gameapplication.cpp:710]: The game has loc key collisions. Check logs/text.log for more details
Any help would be appreciated
I changed the code a bit and now it seems to work lol