I'm currently working on a mod, where I'm consistently running into an issue where a character won't work, even though everything seems perfectly fine. They have names, portraits, traits, expire dates, and (placeholder) descriptions, yet they still are rejected by the game, and displayed as "No Commander"
An example would be https://edge.hoi4modding.com/country/edit/99303, where the absolutist leader for the country will not work, no matter what I do. I'm really frustrated, could somebody explain what's going on?
[EDIT]
As nobody responded, I ended up figuring it out myself.
You see, these leaders weren't exporting with a set ideology... for some reason. Yep, the reason the game didn't know they existed was because you have to MANUALLY SET THEM IN THE FILES.
If I seem a little... "Irate" when writing this, it's because I have literally no idea why this happens. Fixing this bug would be pretty nice, but for now, there is a workaround.
DeadSnake
I'm currently working on a mod, where I'm consistently running into an issue where a character won't work, even though everything seems perfectly fine. They have names, portraits, traits, expire dates, and (placeholder) descriptions, yet they still are rejected by the game, and displayed as "No Commander"
An example would be https://edge.hoi4modding.com/country/edit/99303, where the absolutist leader for the country will not work, no matter what I do. I'm really frustrated, could somebody explain what's going on?
[EDIT]
As nobody responded, I ended up figuring it out myself.
You see, these leaders weren't exporting with a set ideology... for some reason. Yep, the reason the game didn't know they existed was because you have to MANUALLY SET THEM IN THE FILES.
If I seem a little... "Irate" when writing this, it's because I have literally no idea why this happens. Fixing this bug would be pretty nice, but for now, there is a workaround.