Yeti
[Removed]
For the event, you have set "is_triggered_only" and also filled in the "trigger" box.
These are mutually exclusive, and the game is getting confused.
is_triggered_only means that the event will be triggered by another action (focus tree, another event, etc.) using:
country_event = {
id = my_event.1
}
or
news_event = {
id = my_event.1
}
(depending on what type of event it is)
Whereas the trigger is what has to have happened for the event to fire on its own (e.g. a country is at war, a certain date has passed, etc.).
For checking a focus has been completed, I would personally use the is_triggered_only method, unless it is to happen to another country (e.g. after Germany has done Danzig or war, there's a chance Poland may get a random event asking them to join the Soviet Union)
If you are going to use the has_completed_focus trigger, you do need to specify a country scope:
GER = {
has_completed_focus = GER_negotiate_for_danzig
}
As for the focus tree, I think the issue is because of the focus tree ID "german=focus" swap out the = for _ or nothing and the error log should at least make sense. (maybe 1 or 2 obvious errors, instead of all of the stuff you have currently)
Just click the settings icon, and you can edit the focus tree ID there:
-jordsta95
Sorry for the late reply. Thank you for the Explanation of the Event Problem, I was not aware of this and just confused and I changed the "=" now to a "_" it seems that I typed the wrong thing in and Thank you so much for the Help and Explanation again
Hey there,
I am currently working on my first Mod and because of that am also completely new to HOI4 Modding. I am developing it through this Wep Application (Which I definetly have to say is amazing) and even though I already got Experience with Programming, I still have some Problems with HOI4 Modding and especially currently National Focusses.
I am working on my first Mod named "Yeti's Overhaul" which currently aims to Overhaul some Focus Trees and I am at first working on a new German Focus Tree. I also run HOI in Debug Mode which gives me a good view on everything going on
My first Problem is related to Events
I have created this event, with 2 Options to choose but this apparently has a Problem.
Where I am not quite sure what the Problem would be.
My Second Problem would be
I would be very grateful for any kind of Help or Support, because I am still new and Learning
I wish you all a good day or night!
Where are you encountering this error? As I don't see any errors when editing/exporting your mod.
If this is in-game, would you be able to provide an error log (will appear when you run the game in debug mode)
-jordsta95
It seemed to be only temporarily as I am fully able to export it now too. Still thanks for the quick respond and help and also for providing this aweseome Tool!
Not too sure why, but it seems that instead of saving your "add to faction" nation as a list, it stored it as text, and the site didn't know what to do.
This issue has been resolved, let me know if you have any other issues
-jordsta95
Hey Thanks for the quick help, my Problem now is that it did work for a period of time but now after I further added more Detail to my Country, Ideas and a new Focus I recieve the error again, it would be very good if you could tell me which Part of my Mod creates the Error currently so I can get around it somehow so it won't appear more often. I am so sorry for the caused Problem
Hey,
I just found this really great tool, I was even suprised to see that something like this actually exists because it really seems perfect.
After a bit of testing and working with Stuff I now wanted to Export my Project to see how it would look Ingame, but as soon as I try to I just get a "500 SERVER ERROR" Message. I was wondering if this may be a Problem with something within my Mod or just a Problem which I may have caused with the Website. I would be very grateful if someone would be able to help me, because I would really love to continue to work on my own Mod, because it would just be a dream becoming real.
Best Regards